Multiplayer ALPHA Gameplay Video + Bug Fixes for Live
Legends of Goblin » Devlog
Check out the video above for ~20 minutes of co-op gameplay from the MP Alpha or play it for yourself at https://goblinlife.itch.io/legends.
Bug Fixes
- Arrows Shooting too High
- Goo Damage Layer Lowered
- Spike Traps no longer killing you in warehouse secret entrance landing zone
- Made it brighter again
- Increased Tiling distance cell size
- Number of locker doors increased.
- Consuming food w/o stamina no longer consumes the food w/o the effect
- Version Compliance between Server / Client in effect.
Known Issues
- MacOS unzip after update, your guid is random every launch use –guid=somethinguniquehereplzomg to have a reliable character save.
- Shield blocks are unreliable
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Legends of Goblin
Online Action RPG with physics and squeeky text chat
Status | In development |
Author | a Goblin King |
Genre | Role Playing |
Tags | Action-Adventure, FPS, Godot, Indie, Multiplayer, solodev, Third Person, Third-Person Shooter |
Languages | English |
More posts
- Legend of Goblin - FPS / ChatGPT / Meeples / MoreMar 04, 2023
- Multiplayer Alpha is a GO!Jun 19, 2022
- Single Player Demo Released & Multiplayer ProgressJun 10, 2022
- Single Player MVP - Legends of Goblin LifeJun 04, 2022
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